In our second issue we speak with the legendary Iconfactory founder Gedeon Maheux, Berlin's Wunderkind Christian Reber, robot-inspired app maker Mark Jardine, Sketchnote artist Eva-Lotta Lamm, retro-game designer Shaun Inman and British Software entrepreneur Dan Counsell.
Co-founder of The Iconfactory — on building his iconic company and meeting the love of his life in an AOL chatroom.
Co-founder of 6Wunderkinder — on co-founding a start-up with his girlfriend and being an advocate for Berlin’s thriving start-up scene.
Co-founder of Tapbots — on growing up in Asia and Hawaii, and how his iPhone apps were inspired by a Pixar movie.
UI Designer at Google — on publishing her sketchnote books and discovering her Germanness while living in Paris.
Independent Web & Game Developer — on his furious Final Fantasy sessions, and composing chiptunes for his latest retro game.
Founder of Realmac Software — on being a vegan and dad of three, while running a successful software company.
Essays
Food for thought by
Andy Mangold and Shawn Blanc
Logbook
From the diaries of pixel artists and code wizards:
Felix Haas, Ines Gamler, Arttu Mäki, Iris Lješnjanin, Nick La
Profiles
Meeting new faces of the web community
Jean-Marc Denis, Tina Stäheli-Shinohara, Martin Karásek, Tiffani Jones Brown, Marcel Wichmann
Desktop
A look at what’s on the desk of Chris Glass
Workspaces
A look behind the scenes of the workspaces of digital creators:
Teehan + Lax, Disqus, Zurb
Memento
Crucial moments that changed everything:
Noah Stokes, Laura Brunow Miner, Morgan Allan Knutson, Chesley Andrews, Mike Precious
Outlook
What do you see when you look out your office window?
Tim Riley, Jessica Harllee, David Yeiser, Dominique Leca, Dean Hudson
Thoughts
Thoughts on designing for mobile by Jeff Broderick, Marc Edwards
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